[TFT] [Article Summary] Explosive Power with Two for the Price of One! Jhin Reroll Comp Guide(translated by Scilla)

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Eye-catching work by mah_pn (@mah_pn777) / X

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Translator: Scilla (@scilla_tftft) / X
Title: Translation of the video commentary on the 2-zine lilor of great value by Chitose Wikyuon (15.1)
URL: Translated a video commentary on the 2-zin lilor of great value by Chitose Wikyuon (15.1)

summary

In this article, Scilla translated and this site summarized the content of the explanatory video ” 2 jin rerolls for a great deal ” posted on bilibili by Chitose Wikyuan on bilibili.

Among the “2-cost reroll” configurations that are gaining attention in Set15, the Jin reroll has particularly strong explosive power.
In this issue, we will thoroughly explain the reasons for its strength, its positioning, equipment, and even the complete configuration.

Contents

Why the “Zinrirol” configuration?

  • The key is augment “2 for the money”.
  • Undefeated progress is possible in Stage 3 under the right conditions.
  • Easy to complete synergy and expandable from level 6 to 9
  • Plus, gin doesn’t have much competition.

The moment you pull a “2”, you’ve got a winning hand!

Progression chart by level

Level 6

  • Possible configuration of 4 2-cost + 2 1-cost units
  • Aiming for 2 Jin★2 and 1 vanguard★2 in 3-2.
  • Easy to get through Stage 3 undefeated.

Level 7

  • Remove Kobuko and activate “Juggernaut (4)
  • Set and other ★2 tanks to strengthen the board

Level 8

  • Activate Sniper (3) or Juggernaut (6).
    (Breaking up the Lace Synergy is not a problem)

Level 9

  • With the “Value-for-money 2,” reaching level 9 is easy, even with a 2-cost reroll configuration.
    • The overwhelming winning streak in the middle of the game makes it easy to gain experience
  • Dr. Mundo ★3 hardness is 4 cost class
    • Rated ” 2 cost in name only ” in the community.
    • Very stable presence as a vanguard
  • Level 9 opens up a whole new range of configuration upgrade options.
    • Lee Sin has little competition and is easy to collect.
    • Vals also has almost no competition, so it is easy to aim for 2*.
  • Adjust roles according to the number of items carried
    • If there are two sets: Equip both Djinn and Vals
    • For one set only: Concentrate equipment on ★2 Vals.

Power Snacks

gin

  • Artistic KO: essential class. Ideal for attacker-specific djinn.

Method of selection
1.Eliminate physical systems from the candidates by giving snacks to Zaya Sivia, who is the same “offensive specialist” as Jin.
2. Then use Power Snacks on Jin to get a high probability of “Artistic KO”.

Dr. Mundo.

  • self-contained (of a story)
  • those who shoulder the burden

Recommended and deprecated items

gin

  • Infinity Edge” is a no-no.
    • Jin’s skill is a reinforced normal attack, originally designed to be critical.
    • Poor performance due to ineffective IE loading
  • Guinsaw Rageblade” is strong in the early stages and contributes to a stable winning streak.
    • Low statistical rating, but recommended for streak and attack speed purposes.
  • Quicksilver” is also effective in a similar role to Guinsoe
    • Preventing abnormal conditions while ensuring continuous firepower
  • Giant Slayer” and “Striker Flail” are also candidates.
    • Slightly lower priority

Dr. Mundo.

  • Recommended defense items
    • spirit visage
    • warmog armour
    • Gargoyle Stone Plate
    • dragon claw
  • In an environment with many magic damage configurations, magic defense is important.
  • Even Shroud” also works.
    • Contributes to enhancing the damage dealt to all allies

Points of Augment Selection

Playing this djinn configuration in a situation where there is no “bargain 2” is, frankly, pretty weak.

Don’t try to force this configuration with other augments.

How to proceed with the match (early to late)

Early stage (1-2 stages)

  • The goal is to raise the opening to level 4 and place four 2-cost units.
  • Free rerolls must be used every round
  • Ideally, an intentional five-round losing streak (if the streak is broken in the middle of the game, the board is set up in the minion rounds).

Middle stage (3 stages)

  • Raise to level 6 at 3-2 and secure at least 2 djinn and 1 vanguard ★2.
  • Then aim for 50 gold with interest in mind.
  • Choose Augments as combat or item-based (to compensate for missing elements).
    • No need for additional economic augmentation because of “bargain 2.”

Final stage (4 stages)

  • At 4-1, you should see 6 or 7 djinn (due to lack of competition).
  • If you see 7 djinn, go all-in for 3★.
  • If the vanguard does not reach level 3, raise it to level 8 without forcing it.
    • Moved to a plan with 2 cet as main tank

Level 8-9 development

  • Level 8: Activate Juggernaut (6) (you can remove the “wraith” if necessary)
  • Level 9: Addition of ★2 Vals.
    • Best to have critical power snacks as the djinn has no IE
  • Finally, add *2 Lee Sin to complete the composition.

impression

The ” 2 Gin Rerolls at a bargain price ” is one of the most powerful 2-cost rerolls in the current environment.

The augment “2 for the money” stabilizes the economy and allows for snowball development with a winning streak starting from Stage 3, especially since djinn have very little competition and are easy to collect up to 3★.

In addition, since it can naturally go up to level 9, it has excellent scalability and stability, making it a configuration that should not be overlooked if you are aiming for a win in this patch!

管理人 山こやま
Manager, Yama-Koyama

The last time Mundo sucked up 30,000 damage and I lost a lot;;

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