[TFT] [Article Summary] Patch 15.3 Composition Guide by Balmyeong|Complete Reroll & Leveling Comp Detailed Guide(Translated by Scilla)

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Article Summary: Kitsunebi Bibi @TFT🦊🔥 (@0kitsunebi) / X
Eye-catching work by mah_pn (@mah_pn777) / X

Article

Translated by: Scilla (@scilla_tftft) / X
Title: Translation of 15.3 commentary video by Balmyeong (15.3)
URL: Translation of 15.3 commentary video by Balmyeong (15.3)

Summary

This is a translation of the patch 15.3 environment configuration explanation video by Mr. Balmyeong, translated by Scilla and summarized on this site.

Once again, this patch has been described as ” God-balanced,” with multiple powerful configurations coexisting in an environment that “surpasses 15.2.

We have plenty of data on this patch,” said a confident Balmyeong.

This article will cover both reroll and leveling configurations, detailing system changes, unit-specific standings, and even recommended power-up and item configurations.

Contents

General review of the environment

Diversity of configurations: There are multiple options at Tier 1 for both rerolling and leveling, and the environment is healthy, with no one-size-fits-all strategy.
The depth of the 4-cost: All units except Samira can be used, which is the key to broadening the range of compositions.
Improved item balance: broken artifacts have been suppressed, and humble items such as Blue Buff and Stelak’s Basket have been re-evaluated.
Power-up adjustments: “9000+” weakened, Catalina disappears, and “transformation” is now effectively the strongest tank enhancement.
The “transformation” has become the most powerful tank in the world.

System Changes

1. Weakening of artifacts
Flickerblade” has been nerfed by reducing its attack speed, and “Dawn of Silvermire” has been nerfed by removing the mana gain effect from damage taken.

2. Stormbender
No longer as explosive as before as the additional damage is no longer critical, but the 25% damage effect is still there, and it is still a Tier 1 power up.

3. Above 9000
Removed stacks in minion rounds and reduced mana recovery rate, weakening “9000+ dependent” carries such as Kai-Sa and Catalina, and effectively removing Catalina from the meta.
Transformation” escapes nerfing.

Reroll Composition

1. crew rerolls

  • At the top of the current meta and likely to remain Tier 1 until the end of the season.
  • Aim for it when you have a natural collection of crew units (Sivia and Malfight) early in the season, or when you draw a reroll type in the 1st augmentation.
  • Malphite: “Transformation” + also have extra armor materials (with defense UP effect).
  • Sivia: “Sky Piercer” essential level → Operate with them.
    (Even with Jigs 3 stars, do not transfer it and leave it in Sivia)

2. Cale Reroll

  • Tier 1 reroll configuration along with Crew.
  • With more reroll configurations in the meta, it is easier to withstand stage 4, indirectly strengthening it.
  • 3-1 33G reroll at level 4, aiming for 3 stars with additional investment if you have 7 or more Cale.
  • Essential item -> “Guinsaw Rage Blade”.
  • Firepower -> “Jewel Gauntlet” + “Striker Flail

3. kaiser reroll

  • The strongest class among 2-cost rerolls.
  • Strengthened by the weakening of rival Jin, Mundo, and Catalina rerolls.
  • Standby is to reroll at level 6 on 3-2 to make the main unit 2 stars, and if there is no competition, aim to raise it to level 7 on 4-1 to make Rams, Darius, and Kai-Sa 3 stars
  • Kai-Sa: “Shozin’s Spear” OR “Guinso Rage Blade” + “Infinity Edge” and “Striker Flail”.
  • Strongest Artifact: “Fishbone” → Equip Shozin as an alternative
  • After completing 3 stars, if Ramus is not completed, remove it and activate “4 Mentors (Kobuko/Yasuo/Rise)
Reroll small technique
  • Monsters in Lulu summons are pool independent
  • If another player uses Rams, switch to a different unit (Smolder) and reroll
  • If Lulu not used, put it on the board and adjust the probability by transforming the monster

4. CENARI ROLL

  • The most powerful 3-cost reroll in the current environment.
  • While it is a reroll configuration, it also has the flexibility of a leveling configuration, so even if you do not aim for 3 stars, it is powerful enough to produce a “4 Mentor” at level up!
  • When you draw Senna early in the game, you can aim for a winning progression with “Mighty Robot”.
  • Senna: “Shozin no Koko”, “Death Blade” + “Last Whisper” or “Striker Flail”.
  • Yasuo: “Infinity Edge” and “Hand of Justice
  • After completing ★3 → Level up and add “Executioner” units (Akali/Lee Shin, etc.)

Leveling Composition

1. sniper jinx

  • Flexible configuration of “Jinx + α” is powerful (e.g. Star Guardian Jinx, Bolivar Jinx), suitable for flex play
  • Remove ner at level 8, add jinx + vals + braum + vanguard tank at level 9 completion
  • Jinx: “Guinsaw Rage Blade”, “Infinity Edge”, “Kraken’s Wrath”.
  • Vallus: “Shozin’s Spear”, “Infinity Edge”, “Striker Flail” or “Red Buff”.
  • Until 5-cost Braum and Vallus are available, place any Bastion unit in the Braum slot and Djinn in the Vallus slot.

(Bolivare version; remove Neeko, Lel and Ka Sante and add Bolivare, Mundo and Shen to the configuration)

2. star guardian

  • If you can progress with “Shojin’s Spear” and “Nasher Tooth” on Sindra star 2 at the beginning of the game, it will be upper stable; add Seraphine at level 9 to complete the game.
  • All units star 2 at level 8 is not required and can be completed while looking for seraphine at level 9.
    If you can progress smoothly with Cindra star 2, you will not lose much strength due to the structure.
  • If the structure is covered by other players or if you are low on strength, you should complete the 2 stars at level 8 before going to level 9.
  • Jinx: “Guinsaw Rage Blade”, “Infinity Edge”, “Lunar Hurricane”, can be changed to “Striker Flail” OR “Giant Slayer” if sub-carries are available
  • Seraphine: 2 mana items + “Red Buff” or “Morellonomicon”. 2 skill activations to maximize total damage
  • If a 5-cost unit is 1-star, it is strongest to activate “Mentor” with an unconditional Kobuko.

3.Sorcerer.

  • Good to aim for in the early stages of the deployment to combine 3 Mighty Robots with Sorcerer to progress.
  • Do not make Rise 2 stars: Rise is best operated as a tank by placing it in the first row; making it 2 stars will reduce gold efficiency for its durability and will not take advantage of the strengths of the configuration.
  • It is recommended to employ Kenen rather than Ary: it is unconditionally powerful despite its 1 cost and can be used to reinforce the front line, and combining it with Ka Sante improves its gold efficiency while taking advantage of the “protector” synergy.
  • Karma’s ideal equipment is fixed at “Shozin’s Spear”, “Jewel Gauntlets”, and “Striker Flail”.
  • Any excess DP items go to Gwen (or have her carry the “Night Edge” to ensure the third skill is activated).

4. prodigy.

  • It is easy to aim for a “2 Prodigy + 3 Battle Academia” board in the early stages of the game (2-5).
  • Never make “Sunfire Cape” or “Ionic Spark” (always give Malzahar “Morellonomicon” and “Void Staff”)
  • Leona or Ka Sante: equip the one with 2 stars first; if both have 2 stars, Ka Sante has priority (stronger without items)
  • Yumi’s Power Up: since the super genius has been nerfed, Bullet Hell is a definite equip.

5. mentorize.

  • At level 8, choose from 3 configurations of “4 Mentorize” + “Sorcerer” + “Prodigy” depending on the situation.
  • In matches where I could go to level 9, I had much better results by raising the level rather than aiming for 3 stars.
  • Give Yone a fighter-based item; Yone has good AD and AP, both on the scale, so the “Hand of Justice” stats are very good.
  • Add a high cost unit in the final stage to complete the firepower and synergy.
  • Rise: AP item
  • Senna: AD item
  • Armor item: Jarvan IV or Kobuko
  • Yone: Fighter items; “Night Edge”, “Sterack’s Basket”, and “Hand of Justice” are statistically optimal

6. duelist

  • No, I thought Giant Body and Udia were nerfed…they were, but it was a 100 strength nerf, so they are still active Tier 1 components.
    So, they are still active Tier 1 configuration.
  • The 2 giants have been nerfed 150 strength and 10% damage amplification, so the upper limit has been lowered a bit, but it is still a powerful configuration that can secure a stable ranking.
  • The way to operate it is to have Ash and Kai-Sa hold AD items to get through the early stages of the game, then reroll at level 8 to get 6 Duelists out and aim to make Udia and Ash 2 stars.
  • Udia “Gargoyle Stone Plate”, “Giant’s Oath”, and “Stelak’s Basket” are the basics.
  • Ash “Guinsaw Rage Blade” and “Kraken’s Wrath” are the basics, and the remaining one slot should have “Hextech Gunblade” or “Kraken’s Wrath” and “Night Edge”.
  • Once the 2 stars are completed, raise them to level 9 and look for Lee Sin, and when Lee Sin is found, replace him with Gangplank.

Recommended Standing

1. Candidate for reroll configuration

  • There are so many reroll configurations in the current environment, and there are plenty of choices.
  • First priority is to aim for reroll configurations.

2. Consider leveling configurations based on AP items

  • There are three powerful AP leveling configurations: “4 Mentor”, “Sorcerer”, and “Prodigy”.
  • Build AP items in the beginning and choose the best configuration by looking at the situation around you
  • Reroll at level 8 and proceed to the best configuration for gathering

3. Make “Guinsoe Rage Blade” to determine AD carry

  • Previous patch had a lot of ash-centric configurations
  • This time, Jinx has been buffed and AD carry options have increased
  • After making “Guinsoo”, we can flexibly decide whether to proceed to Jinx or Ash.

Impressions

15.In terms of patch 3, as Balmyeong explains, the overall impression is very well balanced.

The extreme “one-strength” configuration and the item-dependent environment of the previous patch have been relaxed, and the range of play has been broadened with more options.

Patch 15.3 can be described as a “balanced patch with no extreme strength bias and a high degree of freedom in strategy.

There are more options in both reroll and leveling configurations, and the adjustments to items and power-ups have reduced the element of luck, giving the impression that pure player skill is more easily reflected.

編集者 きつねび
Editor foxbee

15.I’m sure we’ll all work together on 3. !!!!!!

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